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Technical Papers
TOG Article:
181
Computer-Generated Residential Building Layouts
A method for automated generation of interior building layouts. The approach is based on the layout design process developed in architecture.
Paul Merrell
Stanford University
Eric Schkufza
Stanford University
Vladlen Koltun
Stanford University
TOG Article:
182
Context-Based Search for 3D Models
A context-based model search engine that uses information about the supporting scene a user is building to find good models.
Matthew Fisher
Stanford University
Pat Hanrahan
Stanford University
TOG Article:
183
Data-Driven Suggestions for Creativity Support in 3D Modeling
This paper introduces data-driven suggestions for 3D modeling. The approach computes and presents components that can augment the artist's current shape.
Siddhartha Chaudhuri
Stanford University
Vladlen Koltun
Stanford University
TOG Article:
184
Style-Content Separation by Anisotropic Part Scales
This paper demonstrates co-analysis of a set of 3D objects to create novel instances derived from the set. The analysis is facilitated by style-content separation.
Kai Xu
Simon Fraser University and National University of Defense Technology
Honghua Li
Simon Fraser University and National University of Defense Technology
Hao Zhang
Simon Fraser University
Daniel Cohen-Or
Tel Aviv University
TOG Article:
185
Multi-Feature Matching of Fresco Fragments
This multiple-cue matching approach for reassembling fragments of archaeological artifacts improves current 3D matching algorithms by incorporating normal-based feature descriptors and reweighting features by importance.
Corey Toler-Franklin
Princeton University
Benedict Brown
Katholieke Universiteit Leuven
Tim Weyrich
University College London
Thomas Funkhouser
Princeton University
Szymon Rusinkiewicz
Princeton University