Posters

Animation & Games

The Value to Dance Practice of CG Derived from Motion Capture - Picture

The Value to Dance Practice of CG Derived from Motion Capture


This project used motion capture in the actual practice of traditional Japanese dance . The results made clear that dancers became aware through CG of issues which led to improvement.


Katsumi Sato, Tohoku University
Yoko Usui, Tohoku University
Shinichi Watabe, Tohoku University


Personalized Avatar Capture Using Two Kinects in a Moment - Picture

Personalized Avatar Capture Using Two Kinects in a Moment


We present an out-of-laboratory system for capturing 3D personalized
avatars by two Kinects. Our system can efficiently capture the 3D full human models in a moment, which has been qualitatively measured as 3 seconds in the recent psychology studies [Stern 2004].


Yin Chen, National University of Defense Technology
Zhi-Quan Cheng, National University of Defense Technology


Sliding or fall down? - Picture

Sliding or fall down?


A easy method to simulate two contact patterns, friction for fall down and non-friction for sliding.


YU GUO, Shenzhen Institutes of Advanced Technology


Keyframe Control of Cumulus Cloud Simulation - Picture

Keyframe Control of Cumulus Cloud Simulation


We presents a new method for controlling the simulation of cloud formation so that cumulus clouds that change into specified shapes can be animated.


Katsutoshi Kusumoto, Hokkaido University
Yoshinori Dobashi, Hokkaido University
Tsuyoshi Yamamoto, Hokkaido University


Stream : Dynamic Digital-Mirror with Energy Flow - Picture

Stream : Dynamic Digital-Mirror with Energy Flow


Stream is the interactive art installation that reproduces an audience's images. Passing audience is made in the stream of time by bottom to top direction, crash, light reflection and transmission.


Jaeyoung Kim, Soongsil University
Byongsue Kang, Soongsil University
Semi Kim, Soongsil University
Taeyeon Kim, Soongsil University
Gunju Ra, Soongsil University
Hwanik Jo, Soongsil University
Bonhwa Choi, Soongsil University
Jungah Im, Soongsil University
Junghwan Sung, Soongsil University


A High-Speed Multi-Exposure Camera for Virtual Sports Games - Picture

A High-Speed Multi-Exposure Camera for Virtual Sports Games


A new high-speed multi-exposure camera is proposed to measure all of the initial launch conditions of spinning balls in flight for virtual sports games without high-cost equipment.


Jong-Sung Kim, Electronics and Telecommunications Research Institute
Myung-Gyu Kim, Electronics and Telecommunications Research Institute


A New Vision for Modern Dance in Terms of Dynamics - Picture

A New Vision for Modern Dance in Terms of Dynamics


Inspired by the fascinating performance of Cloud Gate Dance Theatre in Taiwan, this study uses dynamics effects of animation on supercomputer rendering to bring a new vision for modern dance.


Jiang-Siang Lain, National Center for High-Performance Computing
Chia-Chen Kuo, National Center for High-Performance Computing
Wei-Tze Chang, National Center for High-Performance Computing