Production
"Astroboy": Breaking Complex Geometries With Voronoi Diagram
In “Astroboy”, breaking geometries is very common, so this three-phrase fracturing system was developed to automate the breaking process and maintain a certain level of user control.
Christopher Justin Lo Chi Lik Elton Lau Wai Kit Ricky Cheung Imagi Animation Studios
Multi-Point Expansion at Render Time
A multi-point system that creates additional points at render time from a small set of simulated particles.
Marcelo Maes Shuntaro Furukawa Daniel Ferreira Jun Saito Sega Sammy Visual Entertainment Inc.
Production Tools for Furry Characters
A series of fur tools that enhance styling freedom and optimize rendering.
Kengo Takeuchi Nick Petit Gaetan Guidet Marcelo Maes Sega Sammy Visual Entertainment Inc.
Asset-Management System for Digital Production Workflow
An asset-management system that enables sharing, manipulation, and version management of various digital data in the OLM Digital production workflow.
Tatsuo Yotsukura Miki Kinoshita Satoru Yamagishi Kazuyuki Ishihara Yoshinori Moriizumi OLM Digital Inc.
Volumetric Texture for Fissure in "2012"
A technique used in the feature film "2012" for generating 3D volumetric texture from 2D images.
Tadao Mihashi Haarm-Pieter Duiker Digital Domain