Production

"Astroboy": Breaking Complex Geometries With Voronoi Diagram

In “Astroboy”, breaking geometries is very common, so this three-phrase fracturing system was developed to automate the breaking process and maintain a certain level of user control.

Christopher Justin Lo 
Chi Lik Elton Lau
Wai Kit Ricky Cheung 
Imagi Animation Studios

Multi-Point Expansion at Render Time

A multi-point system that creates additional points at render time from a small set of simulated particles.

Marcelo Maes 
Shuntaro Furukawa 
Daniel Ferreira 
Jun Saito 
Sega Sammy Visual Entertainment Inc.

Production Tools for Furry Characters

A series of fur tools that enhance styling freedom and optimize rendering.

Kengo Takeuchi 
Nick Petit 
Gaetan Guidet 
Marcelo Maes 
Sega Sammy Visual Entertainment Inc.

Asset-Management System for Digital Production Workflow

An asset-management system that enables sharing, manipulation, and version management of various digital data in the OLM Digital production workflow.

Tatsuo Yotsukura 
Miki Kinoshita 
Satoru Yamagishi 
Kazuyuki Ishihara 
Yoshinori Moriizumi 
OLM Digital Inc.

Volumetric Texture for Fissure in "2012"

A technique used in the feature film "2012" for generating 3D volumetric texture from 2D images.

Tadao Mihashi 
Haarm-Pieter Duiker 
Digital Domain