Production Session 1: Pipeline
Thursday, 17 December | 5:30 AM - 7:15 AM | Room 303/304
Session Chair
Jun Saito
Rich Background for Cel Animation
This sketch demonstrates seamless merger of cel animation and 3D CG scenes for a huge amount of animated objects.
Yosuke Katsura Ken Anjyo OLM Digital Inc.
Hair Effects Factory Within a Digital Hair Production Pipeline
One unique module in this hair pipeline is the “effects factory”, which allows an arbitrary number of procedurally generated geometric effects to be applied directly to the final hairs.
Armin Bruderlin François Chardavoine Sony Pictures Imaegworks
Pipeline and Workflow Improvement with Custom Tools for “9”
Starz Animation's pipeline improvements for creating a high-quality feature-length animation. For production of "9," the studio developed custom tools especially with regard to lighting and rendering.
Tatsuya Nakamura Daniel Lee Matthew Collie Tod Baudais Starz Animation
Earthquake! Building a Pipeline to Destroy Los Angeles in "2012"
A city-destroying multi OS, multi-application, database-driven asset pipeline.
Haarm-Pieter Duiker Rito Trevino Osiris Perez Masuo Suzuki Digital Domain