Full Conference | Full Conference One-Day | |
フルカンファレンス | 1日券 |
Technical Papers Preview Video
3D is Fun
Saturday, 19 December | 7:30 AM - 9:15 AM | Room 301/302
Session Chair
Eugene Zhang
TOG article 156
Shadow Art
Computational tools for creation of shadow art allowing the user to directly specify the desired shadows using a set of binary images and corresponding projection information.
Niloy J. Mitra IIT Delhi / KAUST Mark Pauly ETH Zürich
TOG article 157
3D Polyomino Puzzle
A computer-aided geometric design approach to realize a new genre of 3D puzzle, namely the 3D Polyomino puzzle
Kui Yip Lo Hong Kong University of Science and Technology Chi-Wing Fu Nanyang Technological University Hongwei Li Hong Kong University of Science and Technology
TOG article 158
The Graph Camera
A flexible framework for designing and rendering seamless multiperspective images of virtual and real-world 3D scenes.
Voicu Popescu Paul Rosen Nicoletta Adamo-Villani Purdue University
TOG article 159
BiDi Screen: A Thin, Depth-Sensing LCD for 3D Interaction Using Light Fields
The BiDi screen supports 3D gestures on a flat LCD screen by making embedded optical sensors angularly sensitive. It supports on-screen multi-touch and off-screen hover-based gestures.
Matthew Hirsch MIT Media Lab Douglas Lanman Brown University Henry Holtzman Ramesh Raskar MIT Media Lab