スケッチ
フルカンファレンス 1日券
スケッチでは、アートやデザイン、アニメーション制作から映画、CM、ゲーム、Webデザイン等の産業応用まで、コンピュータグラフィックスとインタラクティブ技術に関する様々なフェーズにおける斬新なアイデアやノウハウを紹介しています。完成度の高さより、ユニークさと面白さを尊重しています。約15分の講演とそれに続く質疑を通して、講演者との意見交換の場にして下さい。
シーグラフアジア 2009 スケッチセッション一覧:
VR, MR, 3D Video
Saturday, 19 December | 12:45 PM - 3:00 PM | Room 501
Session Chair
Diego Gutierrez
Cyberscape Modeling Techniques for Wooden Buildings of the Edo Era
This sketch proposes several techniques for efficient modeling of large-scale wooden buildings. The approach was used for restoration of a city landscape of the Edo era.
Shunya Kimura Souichiro Sunagawa Akio Sakuma Tomoaki Yasu Dai Katsumura Tomohiro Tanimura Kaori Aoki Satoru Takahashi Tomoaki Moriya Tokiichiro Takahashi Tokyo Denki University
Minimal 3D Video
This work promotes a new concept to achieve 3D reconstruction of models in motion using a minimal camera setting, which makdes 3D video accessible to a larger audience.
Tony Tung Takashi Matsuyama Kyoto University
Constructing Action Scenes for Mixed-Reality Previsualization
A construction method for consistent action-scene data of CG charactors that merges one actor's action sequences with time and space consistencies.
Ryuhei Tenmoku Fumihisa Shibata Hideyuki Tamura Ritsumeikan University
A Virtual Kanji Puzzle Game Based on 3D Graphics and an Intuitive Input Device
This virtual Kanji puzzle game represents the primitive features of the Kanji system, so that every word is a combination of several basic parts.
Qinglian Guo Kanazawa Institute of Technology
Virtual Reality Environment to Assist Recovery From Stroke
This virtual environment represents the pre-clinical phase of an ongoing research project that uses a pneumatic glove, head and arm tracking, and a head-mounted display to assist hand rehabilitation for stroke patients.
Daria Tsoupikova University of Illinois at Chicago Nikolay Stoykov Rehabilitation Institute of Chicago Randy Vick School of the Art Institue of Chicago