スケッチ

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スケッチでは、アートやデザイン、アニメーション制作から映画、CM、ゲーム、Webデザイン等の産業応用まで、コンピュータグラフィックスとインタラクティブ技術に関する様々なフェーズにおける斬新なアイデアやノウハウを紹介しています。完成度の高さより、ユニークさと面白さを尊重しています。約15分の講演とそれに続く質疑を通して、講演者との意見交換の場にして下さい。

シーグラフアジア 2009 スケッチセッション一覧:

2D Expressions

Thursday, 17 December | 10:45 AM - 12:30 PM | Room 501

Session Chair

Victor Ostromoukhov

Vector Fluid: A Vector-Art Representation of Fluid

This new method for vector graphics representation for artistic fluid rendering exhibits a curly, beautiful, and clear silhouette similar to marbling or sumi-nagashi.

Ryoichi Ando 
Reiji Tsuruno 
Kyushu University

Contour-Driven Brush Stroke Synthesis

An interactive sketch-based Oriental brush stroke simulation on complex shapes. The method introduces a contour-driven approach in which the system automatically estimates the optimal trajectory of the brush.

Ning Xie 
Hamid Laga 
Suguru Saito
Masayuki Nakajima
Tokyo Institute of Technology

Feature-Preserving Morphable Model for Automatic Font Generation

A font model that blends structures and outlines individually, yet maintains original style and a method to automatically generate a complete font from one input character.

Rapee Suveeranont 
The University of Tokyo

Takeo Igarashi 
The University of Tokyo, JST ERATO

Simulation-Based In-Between Creation for CACAni System

This method creates in-between frames for 2D hair animation based on hand-drawn key-frames by using a customized simulation model.

Eiji Sugisaki 
Nanyang Technological University

Masayuki Nakajima 
Tokyo Institute of Technology

Hock Soon Seah 
Nanyang Technological University

Fumihito Kyota 
Tokyo Institute of Technology