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Exhibitor Tech Talks
Real-Time Shading in Wave3D
Thursday, 16 December | 11:00 AM - 11:40 AM | Exhibitor Tech Talk Stage
Presented in Korean / 한국어로 발표 됨
Shading indicates a shadow effect on the target that will be rendered for normal CG. Real-time rendering has a different meaning. Response is very important in real-time rendering. It processes commands through hardware to calculate GPU graphics. In the "shader module", a programmable module processes the vertex and the pixel, and the CPU becomes less flexible and provides less time for calculation. Solving these problems requires an algorithm that focuses on visual effects rather than accuracy in a standardized data structure.
Ha-dong Kim
CGWAVE, Inc.