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Exhibitor Tech Talks
GPU Ray Tracing at the Desktop and in the Cloud
Friday, 17 December | 9:30 AM - 10:45 AM | Exhibitor Tech Talk Stage
Presented in English / 영어로 발표 됨
Ray tracing is a natural fit for the massively parallel processing capabilities of GPUs, and the resulting performance gains are making physically correct techniques plausible for production and simpler techniques truly interactive. This talk surveys a range of GPU ray-tracing options and solutions that are transforming the creative process, and describes how developers can harness GPU power in their applications and even in the cloud.
Phillip Miller
NVIDIA Corporation