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Technical Papers
TOG Article:
173
Free-Flowing Granular Materials With Two-Way Solid Coupling
An efficient continuum-based model for simulating granular materials that allows free flows with zero cohesion, global coupling between pressure and friction, and two-way interaction with solid bodies.
Rahul Narain
University of North Carolina at Chapel Hill
Abhinav Golas
University of North Carolina at Chapel Hill
Ming Lin
University of North Carolina at Chapel Hill
TOG Article:
174
Scalable Fluid Simulation Using Anisotropic Turbulence Particles
A novel, scalable method for simulating turbulent fluids. The method uses energy transport and an efficient particle representation to achieve accurate turbulent detail at interactive frame rates.
Tobias Pfaff
ETH Zurich
Nils Thuerey
ETH Zurich
Sarah Tariq
NVIDIA Corporation
Markus Gross
ETH Zurich
Jonathan Cohen
NVIDIA Corporation
TOG Article:
175
Multi-Phase Fluid Simulations Using Regional Level Sets
Simulation of multi-phase liquid interactions with each component registered to the regional level-set graph.
Byungmoon Kim
NVIDIA Corporation
TOG Article:
176
Detail-Preserving Fully-Eulerian Interface Tracking Framework
This paper presents a new fully Eulerian interface tracking framework that preserves fine details of liquid.
Nambin Heo
Seoul National University
Hyeong-Seok Ko
Seoul National University