SIGGRAPH '17- ACM SIGGRAPH 2017 Posters
Full Citation in the ACM Digital Library
SESSION: Art & design
3D model partial-resizing via normal and texture map combination
Naoki Nozawa
Tsukasa Fukusato
Shigeo Morishima
"Amazing sketchbook advance"
Shinji Mizuno
Kenji Funahashi
Beautifying font: effective handwriting template for mastering expression of Chinese calligraphy
Masanori Nakamura
Shugo Yamaguchi
Shigeo Morishima
Exploiting the room structure of buildings for scalable architectural modeling of interiors
Claudio Mura
Renato Pajarola
Hand-drawn animation with self-shaped canvas
Masaki Fujita
Suguru Saito
Interactive parameterised heterogeneous 3D modelling with signed distance fields
Teemu Lindborg
Philip Gifford
Oleg Fryazinov
LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation
Yoichi Ochiai
Tatsuya Minagawa
Takayuki Hoshi
Daitetsu Sato
Satoshi Hashizume
Kazuki Takazawa
Amy Koike
Ippei Suzuki
Atsushi Shinoda
Kazuyoshi Kubokawa
Novel view synthesis from two cartoon face drawings
Hojin Choi
Seungkyu Lee
Real-time model slicing in arbitrary direction using octree
Hei-Ting Tamar Wong
Yaozhun Huang
Sze-Chun Tsang
Miu-Ling Lam
rpTextures: systematic layering for large texture generation
Austin E. MacKay
Jonathan D. Denning
Space-time cubification of artistic shapes
Quentin Corker-Marin
Valery Adzhiev
Alexander Pasko
The artwork generating system of escher-like positive and negative pattern evolution
Xin Liu
Xuan Li
Caowei Zhang
Chuqi Tang
Xiaolian Zhang
Cheng Zheng
Ye Tao
Guanyun Wang
Wenjie Xu
Cheng Yao
Fangtian Ying
Typeharvesting: a typeface design utilizing time-dependent appearance change of physical materials
Wataru Date
Yasuaki Kakehi
Velocity-based compression of 3D animated rotations
David Goodhue
SESSION: Augmented & virtual realities
A simple method for light field resampling
Naoki Kawai
Aerial display with thermal and acoustic sensation
Hirotsugu Yamamoto
Shusei Ito
Tomoyuki Okamoto
Ryosuke Kujime
Kengo Fujii
Yoshiki Terashima
Yukihiro Takeda
AR filming: augmented reality guide for compositing footage in filmmaking
Yu-Kai Chiu
Yi-Lung Kao
Yu-Hsuan Huang
Ming Ouhyoung
Augmented reality for radiation dose awareness in the catheterization lab
Molly Flexman
Ashish Panse
Benoit Mory
Christopher Martel
Atul Gupta
Cinematography tutorials in virtual reality
Yu-Kai Chiu
Yu-Hsuan Huang
Ming Ouhyoung
CleaVR: collaborative layout evaluation and assessment in virtual reality
Yun Suen Pai
Benjamin I. Outram
Benjamin Tag
Megumi Isogai
Daisuke Ochi
Hideaki Kimata
Kai Kunze
Cosmetic-vis: sample-based 3D facial editor for cosmetic medical visualization
Mengyuan Ren
Ning Xie
Yang Yang
Heng Tao Shen
Effective omnistereo panorama video generation by deformable spheres
Sheng-Kuen Huang
Hong-Shiang Lin
Ming Ouhyoung
GazeSphere: navigating 360-degree-video environments in VR using head rotation and eye gaze
Yun Suen Pai
Benjamin I. Outram
Benjamin Tag
Megumi Isogai
Daisuke Ochi
Kai Kunze
MitsuDomoe: ecosystem simulation of virtual creatures in mixed reality petri dish (2)
Toshikazu Ohshima
Kenzo Kojima
Optimized HMD system for underwater VR experience
Hiroyuki Osone
Takatoshi Yoshida
Yoichi Ochiai
Portable ambient projection system: build your room projectable space
Yoonsik Yang
Yoonjung Park
Seungho Chae
Tack-don Han
Retexturing under self-occlusion using hierarchical markers
Shoki Miyagawa
Yoshihiro Fukuhara
Fumiya Narita
Norihiro Ogata
Shigeo Morishima
ReverseCAVE: providing reverse perspectives for sharing VR experience
Akira Ishii
Masaya Tsuruta
Ippei Suzuki
Shuta Nakamae
Tatsuya Minagawa
Junichi Suzuki
Yoichi Ochiai
Swinging 3D lamps: a projection technique to convert a static 2D picture to 3D using wiggle stereoscopy
Nami Ogawa
Takuji Narumi
Michitaka Hirose
Telewheelchair: The intelligent electric wheelchair system towards human-machine combined environmental supports
Ippei Suzuki
Satoshi Hashizume
Kazuki Takazawa
Ryuichiro Sasaki
Yoshikuni Hashimoto
Yoichi Ochiai
The design of video see-through window for manipulating physical object with head-mounted display
Ping-Hsuan Han
Yang-Sheng Chen
Han-Lei Wang
Yu-Jie Huang
Jus-Chun Hsiao
Kuan-Wen Chen
Yi-Ping Hung
ThermoReality: thermally enriched head mounted displays for virtual reality
Zikun Chen
Wei Peng
Roshan Peiris
Kouta Minamizawa
Touch-typable VR piano that corrects positional deviation of fingering based on music theory
Chika Matsusue
Kenji Funahashi
Shinji Mizuno
Visualization of 3D sound field using see-through head mounted display
Atsuto Inoue
Kohei Yatabe
Yasuhiro Oikawa
Yusuke Ikeda
Visualizing the keyboard in virtual reality for enhancing immersive experience
Jia-Wei Lin
Ping-Hsuan Han
Jiun-Yu Lee
Yang-Sheng Chen
Ting-Wei Chang
Kuan-Wen Chen
Yi-Ping Hung
Walking up virtual stairs based on visuo-haptic interaction
Ryohei Nagao
Keigo Matsumoto
Takuji Narumi
Tomohiro Tanikawa
Michitaka Hirose
Walking uphill and downhill: redirected walking in the vertical direction
Keigo Matsumoto
Takuji Narumi
Tomohiro Tanikawa
Michitaka Hirose
SESSION: Display & rendering
Cos Θ shadows: an integrated model for direct illumination, subsurface scattering and shadow computation
Ergun Akleman
Fermi Perumal
Youyou Wang
Creation of 3DCG animation using a four-plane depth-fused display
Nahomi Maki
Toshiaki Yamanouchi
Teluhiko Hilano
Kazuhisa Yanaka
Curvature-aware adaptive capture of 3D geometry and appearance
Junho Choi
Yong Yi Lee
Yong Hwi Kim
Bilal Ahmed
Jong Hun Lee
Moon Gu Son
Junbum Kim
Kwan H. Lee
Dual-layered light field display: maximizing image perceptibility
Ibragim Atadjanov
Seungkyu Lee
Generation of omni-directional HDR light probe images based on the intensity distribution model around the sun
Daito Kakeya
Masashi Baba
Shinsaku Hiura
Directional occlusion via multi-irradiance mapping
Martin Misiak
Arnulph Fuhrmann
Pixel-based level of detail on hardware tessellated terrain rendering
Mehmet Ömer Özek
Engin Demir
Real time rendering of realistic surface diffraction with low rank factorisation
Antoine Toisoul
Abhijeet Ghosh
Real-time integral photography using a game engine
Shohei Anraku
Fumihiko Ishiwata
Nahomi Maki
Toshiaki Yamanouchi
Kazuhisa Yanaka
Rendering curved spacetime in everyday scenes
Kumar Ayush
Parag Chaudhuri
Second-order occlusion-aware volumetric radiance caching
Julio Marco
Adrian Jarabo
Wojciech Jarosz
Diego Gutierrez
Semi-dynamic light maps
Bekir Öztürk
Ahmet Oğuz Akyüz
Toon-chat: a cartoon-masked chat system for children with autism
Cheng Zheng
Caowei Zhang
Xuan Li
Xin Liu
Chuqi Tang
Guanyun Wang
Cheng Yao
Fan Zhang
Wenjie Xu
Fangtian Ying
Touch3D: touchscreen interaction on multiscopic 3D with electrovibration haptics
Jin Ryong Kim
Seunghyup Shin
Transient photon beams
Julio Marco
Wojciech Jarosz
Diego Gutierrez
Adrian Jarabo
SESSION: Hardware interfaces
Altered touch: miniature haptic display with force, thermal and tactile feedback for augmented haptics
Takaki Murakami
Tanner Person
Charith Lasantha Fernando
Kouta Minamizawa
Chinese FingerReader: a wearable device to explore Chinese printed text
Yung-Long Chu
Hung-En Hsieh
Wen-Hsiung Lin
Hui-Ju Chen
Chien-Hsing Chou
MetaLimbs: metamorphosis for multiple arms interaction using artificial limbs
Tomoya Sasaki
MHD Yamen Saraiji
Charith Lasantha Fernando
Kouta Minamizawa
Masahiko Inami
Morpho sculptures: digital fabrication methods of engraving flat materials into shape changing user interfaces
Kazuki Takazawa
Satoshi Hashizume
Ryuichiro Sasaki
Yoshikuni Hashimoto
Yoichi Ochiai
Sonovortex: rendering multi-resolution aerial haptics by aerodynamic vortex and focused ultrasound
Satoshi Hashizume
Amy Koike
Takayuki Hoshi
Yoichi Ochiai
Submerged haptics: a 3-DOF fingertip haptic display using miniature 3D printed airbags
Yuan-Ling Feng
Charith Lasantha Fernando
Jan Rod
Kouta Minamizawa
SESSION: Production
A gradient mesh tool for non-rectangular gradient meshes
John Kasper Svergja
Henrik Lieng
An asynchronous material point method
Yuanming Hu
Yu Fang
Analyzing interfaces and workflows for light field editing
Marta Ortin
Adrian Jarabo
Belen Masia
Diego Gutierrez
Improved chromakey of hair strands via orientation filter convolution
Chloe LeGendre
David Krissman
Paul Debevec
Photon rectify: undistort any footage on the timeline
Jannik Boll Nielsen
Rasmus Ramsbøl Jensen
Procedural feature generation for volumetric terrains
Rahul Dey
Jason G. Doig
Christos Gatzidis
Unphotogenic light: high-speed projection method to prevent secret photography by small cameras
Ippei Suzuki
Yoichi Ochiai
SESSION: Research
A semi-global color correction for underwater image restoration
Codruta O. Ancuti
Cosmin Ancuti
Christophe De Vleeschouwer
Rafael Garcia
Accurate geo-localization of low-altitude overhead images from 3D point clouds
Yuhang Li
Xuejin Chen
Aspect-ratio based triangular mesh smoothing
Xuan Huang
Dianna Xu
Attribute-preserving gamut mapping of measured BRDFs
Tiancheng Sun
Ana Serrano
Diego Gutierrez
Belen Masia
Combining biomechanical and data-driven body surface models
Stefanie Gassel
Thomas Neumann
Markus Wacker
Constellations of movement: an interactive application to visualise research in motor imagery decoding
Jen Rogers
Matthieu Poyade
Frank Pollick
Continuous photometric compensation for deformable objects
Naoki Hashimoto
Koki Kosaka
Controllable color particles in a 3D crystal projecting multiple dynamic full-color images
Ryuji Hirayama
Hirotaka Nakayama
Atsushi Shiraki
Takashi Kakue
Tomoyoshi Shimobaba
Tomoyoshi Ito
Court-aware volleyball video summarization
Takahiro Itazuri
Tsukasa Fukusato
Shugo Yamaguchi
Shigeo Morishima
Deep learning for action recognition in augmented reality assistance systems
Matthias Schröder
Helge Ritter
Digital fabrication and manipulation method for underwater display and entertainment
Amy Koike
Satoshi Hashizume
Kazuki Takazawa
Mose Sakashita
Daitetsu Sato
Keisuke Kawahara
Yoichi Ochiai
Effects of auditory cues on grasping a virtual object with a bare hand
Mie Sato
Haruna Kimura
Escaping specularity: recovering specular-free video sequences from rank-constrained data
Samar M. Alsaleh
Angelica I. Aviles
Alicia Casals
James Hahn
Fast back-projection for non-line of sight reconstruction
Victor Arellano
Diego Gutierrez
Adrian Jarabo
Lightdrum: surface reflectance measurement on site
Vlastimil Havran
Jan Hošek
Šárka Němcová
Jiří Čáp
Jiří Bittner
Obtuse triangle elimination for isotropic remeshing
Yiqun Wang
Dong-Ming Yan
Chengcheng Tang
Xiaohan Liu
Optimized sampling for view interpolation in light fields using local dictionaries
David C. Schedl
Clemens Birklbauer
Oliver Bimber
Partial plane sweep volume for deep learning based view synthesis
Kouta Takeuchi
Kazuki Okami
Daisuke Ochi
Hideaki Kimata
Practical acquisition of translucent liquids using polarized transmission imaging
Jaewon Kim
Abhijeet Ghosh
Realistic procedural plant modeling guided by 3D point cloud
Jianwei Guo
Zhanglin Cheng
Shibiao Xu
Xiaopeng Zhang
Simple and accurate geometric correction with multiple projectors
Yuka Nakamura
Naoki Hashimoto
Time series matching for biometric visual passwords
Kaustubha Mendhurwar
Sudhir Mudur
Tiberiu Popa