UIST '16 Adjunct- Proceedings of the 29th Annual Symposium on User Interface Software and Technology
Full Citation in the ACM Digital Library
SESSION: Doctoral Symposium
Computational Design Driven by Aesthetic Preference
Yuki Koyama
Promoting Natural Interactions Through Embedded Input Using Novel Sensing Techniques
Sang Ho Yoon
Nomadic Virtual Reality: Exploring New Interaction Concepts for Mobile Virtual Reality Head-Mounted Displays
Jan Gugenheimer
Object-Oriented Interaction: Enabling Direct Physical Manipulation of Abstract Content via Objectification
Haijun Xia
Making Fabrication Real
Xiang 'Anthony' Chen
Data-driven Mobile App Design
Biplab Deka
Physiological Signal-Driven Virtual Reality in Social Spaces
Yun Suen Pai
Asymmetric Design Approach and Collision Avoidance Techniques For Room-scale Multiplayer Virtual Reality
Misha Sra
DEMONSTRATION SESSION: Demonstrations
Luminescent Tentacles: A Scalable SMA Motion Display
Akira Nakayasu
Rig Animation with a Tangible and Modular Input Device
Oliver Glauser
Benedek Vartok
Wan-Chun Ma
Daniele Panozzo
Alec Jacobson
Otmar Hilliges
Olga Sorkine-Hornung
Watch Commander: A Gesture-based Invocation System for Rectangular Smartwatches using B2B-Swipe
Yuki Kubo
Buntarou Shizuki
Shin Takahashi
MagTacS: Delivering Tactile Sensation over an Object
Hyung-Sik Kim
Seong-Young Gim
Woo-Ram Kim
Mi-Hyun Choi
Seungmoon Choi
Soon-Cheol Chung
floatio: Floating Tangible User Interface Based on Animacy Perception
Toshiya Yui
Tomoko Hashida
3D Printed Physical Interfaces that can Extend Touch Devices
Kunihiro Kato
Homei Miyashita
Thickness Control Technique for Printing Tactile Sheets with Fused Deposition Modeling
Haruki Takahashi
Homei Miyashita
Sparkle: Towards Haptic Hover-Feedback with Electric Arcs
Daniel Spelmezan
Deepak Ranjan Sahoo
Sriram Subramanian
The UIST Video Browser: Creating Shareable Playlists of Video Previews
Carla F. Griggio
Nam Giang
Germán Leiva
Wendy E. Mackay
WithYou: An Interactive Shadowing Coach with Speech Recognition
Xinlei Zhang
Takashi Miyaki
Jun Rekimoto
Representing Gaze Direction in Video Communication Using Eye-Shaped Display
Mai Otsuki
Taiki Kawano
Keita Maruyama
Hideaki Kuzuoka
Yusuke Suzuki
Gushed Diffusers: Fast-moving, Floating, and Lightweight Midair Display
Ippei Suzuki
Shuntarou Yoshimitsu
Keisuke Kawahara
Nobutaka Ito
Atushi Shinoda
Akira Ishii
Takatoshi Yoshida
Yoichi Ochiai
SoEs: Attachable Augmented Haptic on Gaming Controller for Immersive Interaction
Yang-Sheng Chen
Ping-Hsuan Han
Jui-Chun Hsiao
Kong-Chang Lee
Chiao-En Hsieh
Kuan-Yin Lu
Chien-Hsing Chou
Yi-Ping Hung
LaserStroke: Mid-air Tactile Experiences on Contours Using Indirect Laser Radiation
Hojin Lee
Hojun Cha
Junsuk Park
Seungmoon Choi
Hyung-Sik Kim
Soon-Cheol Chung
M.Sketch: Prototyping Tool for Linkage-Based Mechanism Design
Han-Jong Kim
Yunwoo Jeong
Ju-Whan Kim
Tek-Jin Nam
Depth Based Shadow Pointing Interface for Public Displays
Jun Shingu
Patrick Chiu
Sven Kratz
Jim Vaughan
Don Kimber
A Tangible Interface to Realize Touch Operations on the Face of a Physical Object
Saraha Ueno
Kunihiro Kato
Homei Miyashita
AmbioTherm: Simulating Ambient Temperatures and Wind Conditions in VR Environments
Nimesha Ranasinghe
Pravar Jain
David Tolley
Shienny Karwita
Shi Yilei
Ellen Yi-Luen Do
Wrap & Sense: Grasp Capture by a Band Sensor
Natsuki Miyata
Takehiro Honoki
Yusuke Maeda
Yui Endo
Mitsunori Tada
Yuta Sugiura
Facial Expression Mapping inside Head Mounted Display by Embedded Optical Sensors
Katsuhiro Suzuki
Fumihiko Nakamura
Jiu Otsuka
Katsutoshi Masai
Yuta Itoh
Yuta Sugiura
Maki Sugimoto
An Input Switching Interface Using Carbon Copy Metaphor
Kaori Ikematsu
Itiro Siio
Designing a Haptic Feedback System for Hearing-Impaired to Experience Tap Dance
Mina Shibasaki
Youichi Kamiyama
Kouta Minamizawa
Ballumiere: Real-Time Tracking and Projection for High-Speed Moving Balls
Shio Miyafuji
Masato Sugasaki
Hideki Koike
ScalableBody: A Telepresence Robot Supporting Socially Acceptable Interactions and Human Augmentation through Vertical Actuation
Akira Matsuda
Jun Rekimoto
MlioLight: Multi-Layered Image Overlay using Multiple Flashlight Devices
Toshiki Sato
Hideki Koike
Polyspector™: An Interactive Visualization Platform Optimized for Visual Analysis of Big Data
Xinxiao Li
Akira Kuroda
Hidenori Matsuzaki
Hand Gesture and On-body Touch Recognition by Active Acoustic Sensing throughout the Human Body
Tomohiro Yokota
Tomoko Hashida
Wolverine: A Wearable Haptic Interface for Grasping in VR
Inrak Choi
Sean Follmer
Phones on Wheels: Exploring Interaction for Smartphones with Kinetic Capabilities
Takefumi Hiraki
Koya Narumi
Koji Yatani
Yoshihiro Kawahara
Applications of Switchable Permanent Magnetic Actuators in Shape Change and Tactile Display
Evan Strasnick
Sean Follmer
Virtual Sweet: Simulating Sweet Sensation Using Thermal Stimulation on the Tip of the Tongue
Nimesha Ranasinghe
Ellen Yi-Luen Do
Fitter: A System for Easily Printing Objects that Fit Real Objects
Yoh Akiyama
Homei Miyashita
RunPlay: Action Recognition Using Wearable Device Apply on Parkour Game
Shi-Yao Wei
Chen-Yu Wang
Ting-Wei Chiu
Yi-Ping Lo
Zhi-Wei Yang
Hsing-Man Wang
Yi-ping Hung
Music Composition with Recommendation
Junki Kikuchi
Hidekatsu Yanagi
Yoshiaki Mima
waveSense: Ultra Low Power Gesture Sensing Based on Selective Volumetric Illumination
Anusha Withana
Shanaka Ransiri
Tharindu Kaluarachchi
Chanaka Singhabahu
Yilei Shi
Samitha Elvitigala
Suranga Nanayakkara
Expanding the Field-of-View of Head-Mounted Displays with Peripheral Blurred Images
Wataru Yamada
Hiroyuki Manabe
Reconstruction of Scene from Multiple Sketches
Ayuri Tomohiro
Yasuyuki Sumi
2.5 Dimensional Panoramic Viewing Technique utilizing a Cylindrical Mirror Widget
Kaori Ikematsu
Mana Sasagawa
Itiro Siio
ExtendedHand on Wheelchair
Yuki Asai
Yuta Ueda
Ryuichi Enomoto
Daisuke Iwai
Kosuke Sato
Synesthesia Suit
Yukari Konishi
Nobuhisa Hanamitsu
Benjamin Outram
Kouta Minamizawa
Ayahiko Sato
Tetsuya Mizuguchi
Interaction Technique Using Acoustic Sensing for Different Squeak Sounds Caused by Number of Rubbing Fingers
Ryosuke Kawakatsu
Shigeyuki Hirai
Fluxa: Body Movements as a Social Display
Xin LIU
Katia Vega
Jing Qian
Joseph Paradiso
Pattie Maes
WhammyPhone: Exploring Tangible Audio Manipulation Using Bend Input on a Flexible Smartphone
Antonio Gomes
Lahiru Priyadarshana
Juan Pablo Carrascal
Roel Vertegaal
UnlimitedHand: Input and Output Hand Gestures with Less Calibration Time
Emi Tamaki
Terence Chan
Ken Iwasaki
POSTER SESSION: Posters
Orchestrated Informal Care Coordination: Designing a Connected Network of Tools in Support of Collective Care Activities for Informal Caregivers
Kyungmin Youn
Switch++: An Output Device of the Switches by the Finger Gestures
Yukiko Yokomizo
Tomoya Kotegawa
Paul Haimes
Tetsuaki Baba
Transparent Reality: Using Eye Gaze Focus Depth as Interaction Modality
Yun Suen Pai
Benjamin Outram
Noriyasu Vontin
Kai Kunze
Toward a Compact Device to Interact with a Capacitive Touch Screen
Tomomi Takashina
Tsutomu Tamura
Makoto Nakazumi
Tatsushi Nomura
Yuji Kokumai
Initial Trials of ofxEpilog: From Real Time Operation to Dynamic Focus of Epilog Laser Cutter
Mitsuhito Ando
Chisaki Murakami
Takayuki Ito
Kazuhiro Jo
Design and Evaluation of EdgeWrite Alphabets for Round Face Smartwatches
Keiichi Ueno
Kentaro Go
Yuichiro Kinoshita
Touchscreen Overlay Augmented with the Stick-Slip Phenomenon to Generate Kinetic Energy
Ahmed Farooq
Philipp Weitz
Grigori Evreinov
Roope Raisamo
Daisuke Takahata
Histogram: Spatiotemporal Photo-Displaying Interface
Soomin Kim
JongHwan Oh
Joonhwan Lee
AquaCAVE: Augmented Swimming Environment with Immersive Surround-Screen Virtual Reality
Shogo Yamashita
Xinlei Zhang
Jun Rekimoto
Partial Bookmarking: A Structure-independent Mechanism of Transclusion for a Portion of any Web Page
Takehiro Nagatomo
Takahiro Tachibana
Keizo Sato
Makoto Nakashima
Thermocons: Evaluating the Thermal Haptic Perception of the Forehead
Roshan Lalintha Peiris
Liwei Chan
Kouta Minamizawa
Sidetap & Slingshot Gestures on Unmodified Smartwatches
Hui-Shyong Yeo
Juyoung Lee
Andrea Bianchi
Aaron Quigley
Developing fMRI-Compatible Interaction Systems through Air Pressure
Handityo Aulia Putra
Xiangshi Ren
OmniEyeball: Spherical Display Embedded With Omnidirectional Camera Using Dynamic Spherical Mapping
Zhengqing Li
Shio Miyafuji
Toshiki Sato
Hideki Koike
Estimating Contact Force of Fingertip and Providing Tactile Feedback Simultaneously
Nobuhiro Funato
Kentaro Takemura
Activity-Aware Video Stabilization for BallCam
Ryohei Funakoshi
Vishnu Naresh Boddeti
Kris Kitani
Hideki Koike
Study on Control Method of Virtual Food Texture by Electrical Muscle Stimulation
Arinobu Niijima
Takefumi Ogawa
Uniformity Based Haptic Alert Network
Salem Karani
Chaitanya Varanasi
Flying User Interface
Pramod Verma
Prevention of Unintentional Input While Using Wrist Rotation for Device Configuration
Han Joo Chae
Jeong-in Hwang
Yuri Choi
Yieun Kim
Kyle Koh
Jinwook Seo
Peripersonal Space in Virtual Reality: Navigating 3D Space with Different Perspectives
Jooyeon Lee
Manri Cheon
Seong-Eun Moon
Jong-Seok Lee
A Novel Real Time Monitor System of 3D Printing Layers for Better Slicing Parameter Setting
Yu-Kai Chiu
Hao-Yu Chang
Wan-ling Yang
Yu-Hsuan Huang
Ouhyoung Ming
Hilbert Curves: A Tool for Resolution Independent Haptic Texture
William Frier
Kyoungwon Seo
Sriram Subramanian
Friend*Chip: A Bracelet with Digital Pet for Socially Inclusive Games for Children
Eleuda Nunez
Francesco Visentin
Kenji Suzuki
NeverMind: Using Augmented Reality for Memorization
Oscar Rosello
Marc Exposito
Pattie Maes
Analysis of Sequential Tasks in Use Context of Mobile Apps
Jihye Lee
Sangwon Lee
Towards Understanding Collaboration around Interactive Surfaces: Exploring Joint Visual Attention
Hidde van der Meulen
Petra Varsanyi
Lauren Westendorf
Andrew L. Kun
Orit Shaer
Resolving Spatial Variation And Allowing Spectator Participation In Multiplayer VR
Misha Sra
Dhruv Jain
Arthur Pitzer Caetano
Andres Calvo
Erwin Hilton
Chris Schmandt
OctaRing: Examining Pressure-Sensitive Multi-Touch Input on a Finger Ring Device
Hyunchul Lim
Jungmin Chung
Changhoon Oh
SoHyun Park
Bongwon Suh