SA '17- SIGGRAPH Asia 2017 Courses

Full Citation in the ACM Digital Library

SESSION: Courses

Application development with webGL

Big data visual analytics: fundamentals, techniques, and tools

Communicating science through visualization in an age of alternative facts

(Game) design craft

Generation and real-time visualization of high-resolution RGB pointcloud data for place representation in immersive applications

Getting started with computer graphics and the vulkan API

How to build a fantasy world based on reality: a case study of Final Fantasy XV: part I

How to build a fantasy world based on reality: a case study of Final Fantasy XV: part II

How to build a fantasy world based on reality: a case study of Final Fantasy XV: part III

How to design, build, and perform with new musical interfaces

Introduction to processing: technology into arts and arts into technology

libigl: prototyping geometry processing research in C++

Mobile graphics

Modeling 3D worlds: outdoor

Painting with code

Real humans with virtual humans and social robots interactions (HCI)

State-of-the-art webGL 2.0

Tutorial on information theory in visualization