ACM Transactions on Graphics (TOG)
Full Citation in the ACM Digital Library
SESSION: Imaginative imaging
Sylvain Paris
CoLux: multi-object 3D micro-motion analysis using speckle imaging
Brandon M. Smith
Pratham Desai
Vishal Agarwal
Mohit Gupta
4D imaging through spray-on optics
Julian Iseringhausen
Bastian Goldlücke
Nina Pesheva
Stanimir Iliev
Alexander Wender
Martin Fuchs
Matthias B. Hullin
Rainbow particle imaging velocimetry for dense 3D fluid velocity imaging
Jinhui Xiong
Ramzi Idoughi
Andres A. Aguirre-Pablo
Abdulrahman B. Aljedaani
Xiong Dun
Qiang Fu
Sigurdur T. Thoroddsen
Wolfgang Heidrich
Epipolar time-of-flight imaging
Supreeth Achar
Joseph R. Bartels
William L. 'Red' Whittaker
Kiriakos N. Kutulakos
Srinivasa G. Narasimhan
SESSION: Mappings and deformations
Ofir Weber
Scalable locally injective mappings
Michael Rabinovich
Roi Poranne
Daniele Panozzo
Olga Sorkine-Hornung
Geometric optimization via composite majorization
Anna Shtengel
Roi Poranne
Olga Sorkine-Hornung
Shahar Z. Kovalsky
Yaron Lipman
Variance-minimizing transport plans for inter-surface mapping
Manish Mandad
David Cohen-Steiner
Leif Kobbelt
Pierre Alliez
Mathieu Desbrun
Regularized kelvinlets: sculpting brushes based on fundamental solutions of elasticity
Fernando De Goes
Doug L. James
SESSION: Learning to move
Karan Singh
DeepLoco: dynamic locomotion skills using hierarchical deep reinforcement learning
Xue Bin Peng
Glen Berseth
Kangkang Yin
Michiel Van De Panne
Phase-functioned neural networks for character control
Daniel Holden
Taku Komura
Jun Saito
Learning to schedule control fragments for physics-based characters using deep Q-learning
Libin Liu
Jessica Hodgins
Discovering and synthesizing humanoid climbing movements
Kourosh Naderi
Joose Rajamäki
Perttu Hämäläinen
SESSION: Get more out of your photo
George Drettakis
VNect: real-time 3D human pose estimation with a single RGB camera
Dushyant Mehta
Srinath Sridhar
Oleksandr Sotnychenko
Helge Rhodin
Mohammad Shafiei
Hans-Peter Seidel
Weipeng Xu
Dan Casas
Christian Theobalt
Real-time geometry, albedo and motion reconstruction using a single RGBD camera
Kaiwen Guo
Feng Xu
Tao Yu
Xiaoyang Liu
Qionghai Dai
Yebin Liu
Modeling surface appearance from a single photograph using self-augmented convolutional neural networks
Xiao Li
Yue Dong
Pieter Peers
Xin Tong
Virtual rephotography: novel view prediction error for 3D reconstruction
Michael Waechter
Mate Beljan
Simon Fuhrmann
Nils Moehrle
Johannes Kopf
Michael Goesele
Computational zoom: a framework for post-capture image composition
Abhishek Badki
Orazio Gallo
Jan Kautz
Pradeep Sen
SESSION: People power
Eakta Jain
Movie editing and cognitive event segmentation in virtual reality video
Ana Serrano
Vincent Sitzmann
Jaime Ruiz-Borau
Gordon Wetzstein
Diego Gutierrez
Belen Masia
Sequential line search for efficient visual design optimization by crowds
Yuki Koyama
Issei Sato
Daisuke Sakamoto
Takeo Igarashi
Perform: perceptual approach for adding OCEAN personality to human motion using laban movement analysis
Funda Durupinar
Mubbasir Kapadia
Susan Deutsch
Michael Neff
Norman I. Badler
Understanding the impact of animated gesture performance on personality perceptions
Harrison Jesse Smith
Michael Neff
Saccade landing position prediction for gaze-contingent rendering
Elena Arabadzhiyska
Okan Tarhan Tursun
Karol Myszkowski
Hans-Peter Seidel
Piotr Didyk
SESSION: Comparing 3D shapes and parts
Niloy Mitra
Co-locating style-defining elements on 3D shapes
Ruizhen Hu
Wenchao Li
Oliver Van Kaick
Hui Huang
Melinos Averkiou
Daniel Cohen-Or
Hao Zhang
Deformation-driven shape correspondence via shape recognition
Chenyang Zhu
Renjiao Yi
Wallace Lira
Ibraheem Alhashim
Kai Xu
Hao Zhang
GRASS: generative recursive autoencoders for shape structures
Jun Li
Kai Xu
Siddhartha Chaudhuri
Ersin Yumer
Hao Zhang
Leonidas Guibas
Retrieval on parametric shape collections
Adriana Schulz
Ariel Shamir
Ilya Baran
David I. W. Levin
Pitchaya Sitthi-Amorn
Wojciech Matusik
Understanding and exploiting object interaction landscapes
Sören Pirk
Vojtěch Krs
Kaimo Hu
Suren Deepak Rajasekaran
Hao Kang
Yusuke Yoshiyasu
Bedrich Benes
Leonidas J. Guibas
SESSION: Clever solids
Adam Bargteil
Example-based damping design
Hongyi Xu
Jernej Barbič
Data-driven physics for human soft tissue animation
Meekyoung Kim
Gerard Pons-Moll
Sergi Pujades
Seungbae Bang
Jinwook Kim
Michael J. Black
Sung-Hee Lee
Robust eXtended finite elements for complex cutting of deformables
Dan Koschier
Jan Bender
Nils Thuerey
A multi-scale model for simulating liquid-hair interactions
Yun (Raymond) Fei
Henrique Teles Maia
Christopher Batty
Changxi Zheng
Eitan Grinspun
SESSION: Being discrete about geometry processing
Alec Jacobson
Bounding proxies for shape approximation
Stéphane Calderon
Tamy Boubekeur
Spatiotemporal atlas parameterization for evolving meshes
Fabián Prada
Misha Kazhdan
Ming Chuang
Alvaro Collet
Hugues Hoppe
FlowRep: descriptive curve networks for free-form design shapes
Giorgio Gori
Alla Sheffer
Nicholas Vining
Enrique Rosales
Nathan Carr
Tao Ju
Functional characterization of intrinsic and extrinsic geometry
Etienne Corman
Justin Solomon
Mirela Ben-Chen
Leonidas Guibas
Maks Ovsjanikov
SESSION: Color & compositing
Ariel Shamir
Constrained palette-space exploration
Nicolas Mellado
David Vanderhaeghe
Charlotte Hoarau
Sidonie Christophe
Mathieu Brédif
Loic Barthe
Playful palette: an interactive parametric color mixer for artists
Maria Shugrina
Jingwan Lu
Stephen Diverdi
Decomposing images into layers via RGB-space geometry
Jianchao Tan
Jyh-Ming Lien
Yotam Gingold
Interactive high-quality green-screen keying via color unmixing
Yagiz Aksoy
Tunç Ozan Aydin
Marc Pollefeys
Aljoa Smolić
Unmixing-based soft color segmentation for image manipulation
Yagiz Aksoy
Tunç Ozan Aydin
Aljoa Smoli
Marc Pollefeys
SESSION: Fabricating curves, surfaces, & volumes
Dave Levin
Computational design and automated fabrication of kirchhoff-plateau surfaces
Jesús Pérez
Miguel A. Otaduy
Bernhard Thomaszewski
Image-based reconstruction of wire art
Lingjie Liu
Duygu Ceylan
Cheng Lin
Wenping Wang
Niloy J. Mitra
CurveUps: shaping objects from flat plates with tension-actuated curvature
Ruslan Guseinov
Eder Miguel
Bernd Bickel
String actuated curved folded surfaces
Martin Kilian
Aron Monszpart
Niloy J. Mitra
Optimal discrete slicing
Marc Alexa
Kristian Hildebrand
Sylvain Lefebvre
SESSION: Reflectance & scattering
Matthias Hullin
Practical acquisition and rendering of diffraction effects in surface reflectance
Antoine Toisoul
Abhijeet Ghosh
A practical extension to microfacet theory for the modeling of varying iridescence
Laurent Belcour
Pascal Barla
A two-scale microfacet reflectance model combining reflection and diffraction
Nicolas Holzschuch
Romain Pacanowski
An efficient and practical near and far field fur reflectance model
Ling-Qi Yan
Henrik Wann Jensen
Ravi Ramamoorthi
SESSION: Fluid control & synthesis
Chris Wojtan
Fluxed animated boundary method
Alexey Stomakhin
Andrew Selle
Efficient solver for spacetime control of smoke
Zherong Pan
Dinesh Manocha
Interpolations of smoke and liquid simulations
Nils Thuerey
Data-driven synthesis of smoke flows with CNN-based feature descriptors
Mengyu Chu
Nils Thuerey
SESSION: Learning & analysis for geometry
Justin Solomon
Learning hierarchical shape segmentation and labeling from online repositories
Li Yi
Leonidas Guibas
Aaron Hertzmann
Vladimir G. Kim
Hao Su
Ersin Yumer
Convolutional neural networks on surfaces via seamless toric covers
Haggai Maron
Meirav Galun
Noam Aigerman
Miri Trope
Nadav Dym
Ersin Yumer
Vladimir G. Kim
Yaron Lipman
O-CNN: octree-based convolutional neural networks for 3D shape analysis
Peng-Shuai Wang
Yang Liu
Yu-Xiao Guo
Chun-Yu Sun
Xin Tong
ClothCap: seamless 4D clothing capture and retargeting
Gerard Pons-Moll
Sergi Pujades
Sonny Hu
Michael J. Black
SESSION: Rendering in path space
Jaakko Lehtinen
Fusing state spaces for markov chain Monte Carlo rendering
Hisanari Otsu
Anton S. Kaplanyan
Johannes Hanika
Carsten Dachsbacher
Toshiya Hachisuka
Charted metropolis light transport
Jacopo Pantaleoni
A spatial target function for metropolis photon tracing
Adrien Gruson
Mickaël Ribardière
Martin Šik
Jiří Vorba
Rémi Cozot
Kadi Bouatouch
Jaroslav Křivánek
Antialiasing complex global illumination effects in path-space
Laurent Belcour
Ling-Qi Yan
Ravi Ramamoorthi
Derek Nowrouzezahrai
SESSION: Reconstructing 3D surfaces from points, lines, images & water
Alla Sheffer
Topology-controlled reconstruction of multi-labelled domains from cross-sections
Zhiyang Huang
Ming Zou
Nathan Carr
Tao Ju
BundleFusion: real-time globally consistent 3D reconstruction using on-the-fly surface re-integration
Angela Dai
Matthias Nießner
Michael Zollhöfer
Shahram Izadi
Christian Theobalt
Field-aligned online surface reconstruction
Nico Schertler
Marco Tarini
Wenzel Jakob
Misha Kazhdan
Stefan Gumhold
Daniele Panozzo
Tanks and temples: benchmarking large-scale scene reconstruction
Arno Knapitsch
Jaesik Park
Qian-Yi Zhou
Vladlen Koltun
Dip transform for 3D shape reconstruction
Kfir Aberman
Oren Katzir
Qiang Zhou
Zegang Luo
Andrei Sharf
Chen Greif
Baoquan Chen
Daniel Cohen-Or
SESSION: Fabrication animation
Takeo Igarashi
Interactive design of animated plushies
James M. Bern
Kai-Hung Chang
Stelian Coros
Functionality-aware retargeting of mechanisms to 3D shapes
Ran Zhang
Thomas Auzinger
Duygu Ceylan
Wilmot Li
Bernd Bickel
A computational design tool for compliant mechanisms
Vittorio Megaro
Jonas Zehnder
Moritz Bächer
Stelian Coros
Markus Gross
Bernhard Thomaszewski
Computational design of telescoping structures
Christopher Yu
Keenan Crane
Stelian Coros
Dynamics-aware numerical coarsening for fabrication design
Desai Chen
David I. W. Levin
Wojciech Matusik
Danny M. Kaufman
SESSION: Time to focus
Elmar Eisemann
Holographic near-eye displays for virtual and augmented reality
Andrew Maimone
Andreas Georgiou
Joel S. Kollin
Focal surface displays
Nathan Matsuda
Alexander Fix
Douglas Lanman
Accommodation and comfort in head-mounted displays
George-Alex Koulieris
Bee Bui
Martin S. Banks
George Drettakis
Accommodation-invariant computational near-eye displays
Robert Konrad
Nitish Padmanaban
Keenan Molner
Emily A. Cooper
Gordon Wetzstein
SESSION: Global parameterization
Fernando de Goes
Harmonic global parametrization with rational holonomy
Alon Bright
Edward Chien
Ofir Weber
Spherical orbifold tutte embeddings
Noam Aigerman
Shahar Z. Kovalsky
Yaron Lipman
Similarity maps and field-guided T-splines: a perfect couple
Marcel Campen
Denis Zorin
Consistent functional cross field design for mesh quadrangulation
Omri Azencot
Etienne Corman
Mirela Ben-Chen
Maks Ovsjanikov
SESSION: Speech and facial animation
Nikunj Raghuvanshi
A deep learning approach for generalized speech animation
Sarah Taylor
Taehwan Kim
Yisong Yue
Moshe Mahler
James Krahe
Anastasio Garcia Rodriguez
Jessica Hodgins
Iain Matthews
Audio-driven facial animation by joint end-to-end learning of pose and emotion
Tero Karras
Timo Aila
Samuli Laine
Antti Herva
Jaakko Lehtinen
Synthesizing Obama: learning lip sync from audio
Supasorn Suwajanakorn
Steven M. Seitz
Ira Kemelmacher-Shlizerman
VoCo: text-based insertion and replacement in audio narration
Zeyu Jin
Gautham J. Mysore
Stephen Diverdi
Jingwan Lu
Adam Finkelstein
SESSION: Rendering systems
Toshiya Hachisuka
Kernel-predicting convolutional networks for denoising Monte Carlo renderings
Steve Bako
Thijs Vogels
Brian Mcwilliams
Mark Meyer
Jan NováK
Alex Harvill
Pradeep Sen
Tony Derose
Fabrice Rousselle
Interactive reconstruction of Monte Carlo image sequences using a recurrent denoising autoencoder
Chakravarty R. Alla Chaitanya
Anton S. Kaplanyan
Christoph Schied
Marco Salvi
Aaron Lefohn
Derek Nowrouzezahrai
Timo Aila
Aether: an embedded domain specific sampling language for Monte Carlo rendering
Luke Anderson
Tzu-Mao Li
Jaakko Lehtinen
Frédo Durand
Shader components: modular and high performance shader development
Yong He
Tim Foley
Teguh Hofstee
Haomin Long
Kayvon Fatahalian
A compressed representation for ray tracing parametric surfaces
Kai Selgrad
Alexander Lier
Magdalena Martinek
Christoph Buchenau
Michael Guthe
Franziska Kranz
Henry Schäfer
Marc Stamminger
SESSION: Fluids II
Tamar Shinar
Variational stokes: a unified pressure-viscosity solver for accurate viscous liquids
Egor Larionov
Christopher Batty
Robert Bridson
Infinite continuous adaptivity for incompressible SPH
Rene Winchenbach
Hendrik Hochstetter
Andreas Kolb
Water wave packets
Stefan Jeschke
Chris Wojtan
Multi-scale vorticle fluids
Alexis Angelidis
Multi-species simulation of porous sand and water mixtures
Andre Pradhana Tampubolon
Theodore Gast
Gergely Klár
Chuyuan Fu
Joseph Teran
Chenfanfu Jiang
Ken Museth
SESSION: Image texture & completion
Maneesh Agrawala
Programmable 2D arrangements for element texture design
Hugo Loi
Thomas Hurtut
Romain Vergne
Joëlle Thollot
Deep correlations for texture synthesis
Omry Sendik
Daniel Cohen-Or
Patch-based optimization for image-based texture mapping
Sai Bi
Nima Khademi Kalantari
Ravi Ramamoorthi
Globally and locally consistent image completion
Satoshi Iizuka
Edgar Simo-Serra
Hiroshi Ishikawa
Nautilus: recovering regional symmetry transformations for image editing
Michal Lukáč
Daniel Sýkora
Kalyan Sunkavalli
Eli Shechtman
Ondřej Jamriška
Nathan Carr
Tomáš Pajdla
SESSION: Rendering volumes
Holly Rushmeier
A forward scattering dipole model from a functional integral approximation
Roald Frederickx
Philip Dutré
Lighting grid hierarchy for self-illuminating explosions
Can Yuksel
Cem Yuksel
Spectral and decomposition tracking for rendering heterogeneous volumes
Peter Kutz
Ralf Habel
Yining Karl Li
Jan Novák
Beyond points and beams: higher-dimensional photon samples for volumetric light transport
Benedikt Bitterli
Wojciech Jarosz
SESSION: Meshing
Mirela Ben-Chen
Regular meshes from polygonal patterns
Amir Vaxman
Christian Müller
Ofir Weber
Robust hex-dominant mesh generation using field-guided polyhedral agglomeration
Xifeng Gao
Wenzel Jakob
Marco Tarini
Daniele Panozzo
Hexahedral-dominant meshing
Dmitry Sokolov
Nicolas Ray
Lionel Untereiner
Bruno Lévy
Boundary element octahedral fields in volumes
Justin Solomon
Amir Vaxman
David Bommes
SESSION: Sound & elastics
Ming Lin
Interactive sound propagation and rendering for large multi-source scenes
Carl Schissler
Dinesh Manocha
Animating elastic rods with sound
Eston Schweickart
Doug L. James
Steve Marschner
A stiffly accurate integrator for elastodynamic problems
Dominik L. Michels
Vu Thai Luan
Mayya Tokman
Quasi-newton methods for real-time simulation of hyperelastic materials
Tiantian Liu
Sofien Bouaziz
Ladislav Kavan
SESSION: Deep image processing
Aaron Hertzmann
Deep extraction of manga structural lines
Chengze Li
Xueting Liu
Tien-Tsin Wong
Deep bilateral learning for real-time image enhancement
Michaël Gharbi
Jiawen Chen
Jonathan T. Barron
Samuel W. Hasinoff
Frédo Durand
Real-time user-guided image colorization with learned deep priors
Richard Zhang
Jun-Yan Zhu
Phillip Isola
Xinyang Geng
Angela S. Lin
Tianhe Yu
Alexei A. Efros
Visual attribute transfer through deep image analogy
Jing Liao
Yuan Yao
Lu Yuan
Gang Hua
Sing Bing Kang
Deep compositing using lie algebras
Tom Duff
SESSION: Fabricating look & feel
Bernhard Thomaszewski
Two-scale topology optimization with microstructures
Bo Zhu
Melina Skouras
Desai Chen
Wojciech Matusik
Orthotropic
k
-nearest foams for additive manufacturing
Jonàs Martínez
Haichuan Song
Jérémie Dumas
Sylvain Lefebvre
Worst-case stress relief for microstructures
Julian Panetta
Abtin Rahimian
Denis Zorin
Printing anisotropic appearance with magnetic flakes
Thiago Pereira
Carolina L. A. Paes Leme
Steve Marschner
Szymon Rusinkiewicz
Color contoning for 3D printing
Vahid Babaei
Kiril Vidimče
Michael Foshey
Alexandre Kaspar
Piotr Didyk
Wojciech Matusik
SESSION: Sketching & curves
Yotam Gingold
BendSketch: modeling freeform surfaces through 2D sketching
Changjian Li
Hao Pan
Yang Liu
Xin Tong
Alla Sheffer
Wenping Wang
DeepSketch2Face: a deep learning based sketching system for 3D face and caricature modeling
Xiaoguang Han
Chang Gao
Yizhou Yu
Example-based expressive animation of 2D rigid bodies
Marek Dvorožňák
Pierre Bénard
Pascal Barla
Oliver Wang
Daniel Sýkora
Skippy: single view 3D curve interactive modeling
Vojtěch Krs
Ersin Yumer
Nathan Carr
Bedrich Benes
Radomír Měch
k
-curves: interpolation at local maximum curvature
Zhipei Yan
Stephen Schiller
Gregg Wilensky
Nathan Carr
Scott Schaefer
SESSION: Video
Kayvon Fatahalian
Computational video editing for dialogue-driven scenes
Mackenzie Leake
Abe Davis
Anh Truong
Maneesh Agrawala
Time slice video synthesis by robust video alignment
Zhaopeng Cui
Oliver Wang
Ping Tan
Jue Wang
Real-time planning for automated multi-view drone cinematography
Tobias Nägeli
Lukas Meier
Alexander Domahidi
Javier Alonso-Mora
Otmar Hilliges
Light field video capture using a learning-based hybrid imaging system
Ting-Chun Wang
Jun-Yan Zhu
Nima Khademi Kalantari
Alexei A. Efros
Ravi Ramamoorthi
SESSION: Simulation for virtual worlds
Ken Anjyo
Fast weather simulation for inverse procedural design of 3D urban models
Ignacio Garcia-Dorado
Daniel G. Aliaga
Saiprasanth Bhalachandran
Paul Schmid
Dev Niyogi
Authoring landscapes by combining ecosystem and terrain erosion simulation
Guillaume Cordonnier
Eric Galin
James Gain
Bedrich Benes
Eric Guérin
Adrien Peytavie
Marie-Paule Cani
Botanical materials based on biomechanics
Bohan Wang
Yili Zhao
Jernej Barbič
Implicit crowds: optimization integrator for robust crowd simulation
Ioannis Karamouzas
Nick Sohre
Rahul Narain
Stephen J. Guy
SESSION: Random sampling
Li-Yi Wei
Convergence analysis for anisotropic monte carlo sampling spectra
Gurprit Singh
Wojciech Jarosz
Wasserstein blue noise sampling
Hongxing Qin
Yi Chen
Jinlong He
Baoquan Chen
An adaptive point sampler on a regular lattice
Abdalla G. M. Ahmed
Till Niese
Hui Huang
Oliver Deussen
A spherical cap preserving parameterization for spherical distributions
Jonathan Dupuy
Eric Heitz
Laurent Belcour
SESSION: Fluids III
Rahul Narain
A schur complement preconditioner for scalable parallel fluid simulation
Jieyu Chu
Nafees Bin Zafar
Xubo Yang
Power diagrams and sparse paged grids for high resolution adaptive liquids
Mridul Aanjaneya
Ming Gao
Haixiang Liu
Christopher Batty
Eftychios Sifakis
Generic objective vortices for flow visualization
Tobias Günther
Markus Gross
Holger Theisel
Inside fluids: clebsch maps for visualization and processing
Albert Chern
Felix Knöppel
Ulrich Pinkall
Peter Schröder
Perceptual evaluation of liquid simulation methods
Kiwon Um
Xiangyu Hu
Nils Thuerey
SESSION: Image: mapping, size & range
Diego Gutierrez
Interactive relighting in single low-dynamic range images
Jung-Hsuan Wu
Suguru Saito
Nonuniform spatial deformation of light fields by locally linear transformations
Clemens Birklbauer
David C. Schedl
Oliver Bimber
Deep high dynamic range imaging of dynamic scenes
Nima Khademi Kalantari
Ravi Ramamoorthi
Spectral remapping for image downscaling
Eduardo S. L. Gastal
Manuel M. Oliveira
Portrait lighting transfer using a mass transport approach
Zhixin Shu
Sunil Hadap
Eli Shechtman
Kalyan Sunkavalli
Sylvain Paris
Dimitris Samaras
SESSION: Human motion
Jehee Lee
Multi-contact locomotion using a contact graph with feasibility predictors
Changgu Kang
Sung-Hee Lee
Domain of attraction expansion for physics-based character control
Mazen Al Borno
Michiel Van De Panne
Eugene Fiume
Momentum-mapped inverted pendulum models for controlling dynamic human motions
Taesoo Kwon
Jessica K. Hodgins
SESSION: Computational cameras & displays
Gordon Wetzstein
3DTV at home: eulerian-lagrangian stereo-to-multiview conversion
Petr Kellnhofer
Piotr Didyk
Szu-Po Wang
Pitchaya Sitthi-Amorn
William Freeman
Fredo Durand
Wojciech Matusik
Hiding of phase-based stereo disparity for ghost-free viewing without glasses
Taiki Fukiage
Takahiro Kawabe
Shin'ya Nishida
Low-cost 360 stereo photography and video capture
Kevin Matzen
Michael F. Cohen
Bryce Evans
Johannes Kopf
Richard Szeliski
Mixed-primary factorization for dual-frame computational displays
Fu-Chung Huang
Dawid Pająk
Jonghyun Kim
Jan Kautz
David Luebke
SESSION: Let's get in contact
Paul Kry
Bounce maps: an improved restitution model for real-time rigid-body impact
Jui-Hsien Wang
Rajsekhar Setaluri
Doug L. James
Dinesh K. Pai
All's well that ends well: guaranteed resolution of simultaneous rigid body impact
Etienne Vouga
Breannan Smith
Danny M. Kaufman
Rasmus Tamstorf
Eitan Grinspun
Improving the GJK algorithm for faster and more reliable distance queries between convex objects
Mattia Montanari
Nik Petrinic
Ettore Barbieri
Anisotropic elastoplasticity for cloth, knit and hair frictional contact
Chenfanfu Jiang
Theodore Gast
Joseph Teran
SESSION: Faces & hair
Ira Kemelmacher-Shlizerman
Phace: physics-based face modeling and animation
Alexandru-Eugen Ichim
Petr Kadleček
Ladislav Kavan
Mark Pauly
Facial retargeting with automatic range of motion alignment
Roger Blanco i Ribera
Eduard Zell
J. P. Lewis
Junyong Noh
Mario Botsch
Example-based synthesis of stylized facial animations
Jakub Fišer
Ondřej Jamriška
David Simons
Eli Shechtman
Jingwan Lu
Paul Asente
Michal Lukáč
Daniel Sýkora
A data-driven approach to four-view image-based hair modeling
Meng Zhang
Menglei Chai
Hongzhi Wu
Hao Yang
Kun Zhou
SESSION: Work it, make it better, stronger
Stelian Coros
Interactive design space exploration and optimization for CAD models
Adriana Schulz
Jie Xu
Bo Zhu
Changxi Zheng
Eitan Grinspun
Wojciech Matusik
Interactive design and stability analysis of decorative joinery for furniture
Jiaxian Yao
Danny M. Kaufman
Yotam Gingold
Maneesh Agrawala
Lightweight structure design under force location uncertainty
Erva Ulu
James Mccann
Levent Burak Kara
Design and volume optimization of space structures
Caigui Jiang
Chengcheng Tang
Hans-Peter Seidel
Peter Wonka