SUI '17- Proceedings of the 5th Symposium on Spatial User Interaction
Full Citation in the ACM Digital Library
SESSION: Opening keynote address
Adalberto L. Simeone
Fooling your senses: (super-)natural user interfaces for the ultimate display
Frank Steinicke
SESSION: Immersion & presence
Kyle Johnson
RealME: the influence of body and hand representations on body ownership and presence
Sungchul Jung
Christian Sandor
Pamela J. Wisniewski
Charles E. Hughes
Smooth immersion: the benefits of making the transition to virtual environments a continuous process
Dimitar Valkov
Steffen Flagge
ReflectiveSpineVR: an immersive spine surgery simulation with interaction history capabilities
Ahmed E. Mostafa
Won Hyung A. Ryu
Kazuki Takashima
Sonny Chan
Mario Costa Sousa
Ehud Sharlin
SESSION: User interfaces
Michele Fiorentino
Cloudbits: supporting conversations through augmented zero-query search visualization
Florian Müller
Sebastian Günther
Azita Hosseini Nejad
Niloofar Dezfuli
Mohammadreza Khalilbeigi
Max Mühlhäuser
Visibility perception and dynamic viewsheds for topographic maps and models
Nico Li
Wesley Willett
Ehud Sharlin
Mario Costa Sousa
Using artificial landmarks to improve revisitation performance and spatial learning in linear control widgets
Md. Sami Uddin
Carl Gutwin
Alix Goguey
SESSION: Haptics
Francisco Ortega
Stylo and handifact: modulating haptic perception through visualizations for posture training in augmented reality
Nicholas Katzakis
Jonathan Tong
Oscar Ariza
Lihan Chen
Gudrun Klinker
Brigitte Röder
Frank Steinicke
Evaluating the effect of tangible virtual reality on spatial perspective taking ability
Jack Shen-Kuen Chang
Georgina Yeboah
Alison Doucette
Paul Clifton
Michael Nitsche
Timothy Welsh
Ali Mazalek
Analysing the effect of tangibile user interfaces on spatial memory
Markus Löchtefeld
Frederik Wiehr
Sven Gehring
Haptobend: shape-changing passive haptic feedback in virtual reality
John C. McClelland
Robert J. Teather
Audrey Girouard
SESSION: Gaze
Markus Löchtefeld
The eyes don't have it: an empirical comparison of head-based and eye-based selection in virtual reality
Yuan Yuan Qian
Robert J. Teather
Gaze + pinch interaction in virtual reality
Ken Pfeuffer
Benedikt Mayer
Diako Mardanbegi
Hans Gellersen
EyeSee360: designing a visualization technique for out-of-view objects in head-mounted augmented reality
Uwe Gruenefeld
Dag Ennenga
Abdallah El Ali
Wilko Heuten
Susanne Boll
PANEL SESSION: Panel
Florian Daiber
Spatial user interaction panel
Florian Daiber
Kyle Johnsen
Robert W. Lindeman
Sriram Subramanian
SESSION: Systems & applications
Dimitar Valkov
Evaluation of finger position estimation with a small ranging sensor array
Yu Ishikawa
Buntarou Shizuki
Junichi Hoshino
GestureDrawer: one-handed interaction technique for spatial user-defined imaginary interfaces
Teo Babic
Harald Reiterer
Michael Haller
Triggerwalking: a biomechanically-inspired locomotion user interface for efficient realistic virtual walking
Bhuvaneswari Sarupuri
Simon Hoermann
Frank Steinicke
Robert W. Lindeman
DEMONSTRATION SESSION: Demonstrations
EyeSee: beyond reality with Microsoft HoloLens
Uwe Gruenefeld
Dana Hsiao
Wilko Heuten
Susanne Boll
GestureDrawer demo: one-handed interaction technique for spatial user-defined imaginary interfaces
Teo Babic
Harald Reiterer
Michael Haller
Haptic feedback with HaptoBend: utilizing shape-change to enhance virtual reality
John C. McClelland
Robert J. Teather
Audrey Girouard
Head vs. eye-based selection in virtual reality
YuanYuan Qian
Robert J. Teather
Using facial gestures to drive narrative in VR
I. Mavridou
M. Hamedi
M. Fatoorechi
J. Archer
A. Cleal
E. Balaguer-Ballester
E. Seiss
C. Nduka
Artificial landmarks augmented linear control widgets to improve spatial learning and revisitation performance
Md. Sami Uddin
Carl Gutwin
Alix Goguey
POSTER SESSION: posters
Look closer: adaptive mobile content zooming based on natural spatial user interaction
Shih-Wen Hsiao
Yi-Cheng Tsao
An unobservable and untraceable input method for public spaces by reconstructing points of gaze only on servers
Michiya Yamamoto
Hirofumi Sakiyama
Satoshi Fukumori
Takashi Nagamatsu
Filtering world-in-miniature: visual analytics for immersive virtual experiences
Catherine Ball
Kyle Johnsen
Constraint-based modeling technique for mid-air interaction
Thomas Jung
Patrick Bauer
Soundspace: toward accessible spatial navigation and collaboration for blind users
Frank Spillers
CS-DTW: real-time matching of multivariate spatial input against thousands of templates using compute shader DTW
Krzysztof Pietroszek
Phuc Pham
Christian Eckhardt
Exploring task performance and user's preference of mid-air hand interaction in a 3D docking task experiment
Marco Speicher
Florian Daiber
Gian-Luca Kiefer
Antonio Krüger
Spatial virtual keyboard for wand based virtual reality
Lewis Carter
Leigh Ellen Potter
A head coupled cursor for 2D selection in virtual reality
Adrian Ramcharitar
Robert J. Teather
User experience with semi-natural locomotion techniques in virtual reality: the case of the Virtuix Omni
Lawrence E. Warren
Doug A. Bowman
Flex: hand gesture recognition using muscle flexing sensors
Christian Eckhardt
John Sullivan
Krzysztof Pietroszek
Player performance with different input devices in virtual reality first-person shooter games
Yasin Farmani
Robert J. Teather
SESSION: Closing keynote address
Adalberto L. Simeone
Intuitive spatial interactions in VR: learnings from "job simulator"
Alex Schwartz