Resumes and reels are a constant source of frustration for students and new graduates. What to include? How much? How should it be presented? All are very important questions, and with answers that vary widely depending on the experience level of the applicant, and the position to which they're applying.
The aim of the symposium, now in its 30th year, is to create a forum for multi-disciplinary dialogue at the intersection of arts, technology and contemporary culture. The symposium brings artists and researchers from a wide range of fields together to engage, interact and share ideas as they present new works, research and performances in a variety of formats.
The goal of the workshop is to attract high-quality research papers in the domains of dynamic simulation and physical interaction in virtual reality environments. VRIPHYS 2015 also welcomes papers showing ongoing research with promising results and new technology with applications of related focus.
Interactive technologies have the potential to increase the quality of life for millions of people. The main goal of HCITOCH 2015 is to facilitate communicability and make the fruition of these new technologies more pleasant.
The SIGGRAPH Education Committee has announced a new competition for SIGGRAPH 2015: The SIGGRAPH Trailer Contest.
The ACM Symposium on Spatial User Interaction (SUI) 2015 is the third international symposium focused on the user interface challenges that appear when users interact in the space where the flat, two-dimensional, digital world meets the volumetric, physical, three-dimensional (3D) space we live in. This considers both spatial input and 3D output, with an emphasis on the issues around interaction between humans and systems.
Communicability is the cornerstone for successful interactions between human beings and technology. During the technological (r)evolution in scientfic visualization, hypermedia online, virtual reality, augmented reality, etc. (devices in which a huge part of humankind is immersed), there is an intersection of disciplines, both formal and factual sciences. The main goal of CCGIDIS is to improve the interaction process with these new technologies on a daily basis.
Submission deadline: May 10, 2015 at 23:59 local time in Hawaiian Islands
ISEA is one of the world’s most prominent international arts and technology events, bringing together scholarly, artistic, and scientific domains in an interdisciplinary discussion and showcase of creative productions applying new technologies in art, interactivity, and electronic and digital media. The event annually brings together artists, designers, academics, technologists, scientists, and general audience in the thousands.
The Digital Production Symposium (DigiPro 2015) promotes the sharing of ideas, insights and techniques for the production of top quality digital visual effects and animation. DigiPro brings together scientists, engineers, artists and producers in a tight-knit environment, working to close the gap between research results and industry needs.
DigiPro 2015 will be co-located with SIGGRAPH 2015.
The conference will take place in Istanbul, Turkey, June 20–22, 2015. A single registration for Expressive 2015 will include all three symposia.
Invited talks and artist talks will be shared among the conferences, and sessions will be mixed. Participants will be able to freely switch between the sessions, so as to see the talks of their own field of work and also be inspired by talks from related domains. The submission, review, and publication process for the event will be handled jointly across the three conferences.
The annual Web3D Conference is a major event which unites researchers, developers, entrepreneurs, experimenters, artists and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing and creating new 3D Web and Multimedia technologies such as WebGL, X3D, VRML, Collada, MPEG family, U3D, Java3D and other technologies.
InsideAR is an augmented reality event for industry leaders, tech companies and brands alike. Hosted by Metaio, InsideAR brings together all innovators and stakeholders in the field of augmented reality. Whether you are seeking a comprehensive introduction to augmented reality, technical insight from leading computer visionaries, or inspiration from the latest and greatest AR applications, InsideAR is the epicenter of the rapidly growing world of augmented reality.
The 14th International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2015) is currently accepting paper submissions, and will continue to do so until April 12, 2015 at 23:59 UTC/GMT.
High-Performance Graphics is the leading international forum for performance-oriented graphics systems research including innovative algorithms, efficient implementations, and hardware architecture. The conference brings together researchers, engineers, and architects to discuss the complex interactions of massively parallel hardware, novel programming models, efficient graphics algorithms, and novel applications.
THU brings together the best talent in computer generated art, Hollywood VFX, game design and animation, while promoting a social atmosphere where all conversations and questions are welcome.
Display Week is a popular annual event for the electronic information display industry. The exhibition is the premier showcase for global information display companies and researchers to unveil cutting-edge developments in display technology. More display innovations are introduced year after year at Display Week than at any other display event in the world.
Innovation and new technologies are essential success factors for the development and growth of business in all sectors. Since 1999, Laval Virtual has been the reference event for advances in virtual technology. On site, this can be seen through an increasing number of professional visitors each year, representing numerous business sectors that include industry, medicine, training, marketing and more.
Innovation and new technologies are essential success factors for the development and growth of business in all sectors. Since 1999, Laval Virtual has been the reference event for advances in virtual technology. On site, this can be seen through an increasing number of professional visitors each year. In 2014, Laval Virtual had 4,900 visitors -- and even more business sectors represented, including industry, medicine, training, marketing and more.