Incorporating Animation Technologies Into Tools for Colonial American Education
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Educators Paper
This paper describes integration of animation and visual effects technologies into development of tools geared for colonial American education. Projects discussed include incorporation of crowd simulation software and full-body motion capture to recreate Revolutionary War battles, laser-scan acquisition of excavated archaeological artifacts, and recreation of historic structures with modelling and animation software. These technologies reduce the margin of error in representation, accentuate the level of realism for the end user, and create a more engaging educational presentation for schoolchildren.
Christopher Redmann
Drexel University