Eye HDR: Gaze-Adaptive System for Displaying High-Dynamic-Range Images
The human visual system (HVS) uses several methods to interactively adapt to the incredible real-world range of light intensities, continually changing to effectively perceive visual information. Eye HDR is a new approach to the problem of displaying high-dynamic-range (HDR) content on low-dynamic-range displays. Instead of creating a single static image, it uses a dynamic display system to naturally, interactively adapt to the user's view, just as the HVS changes depending on the environment.
Though the dynamic range of commercial displays is gradually increasing, HDR display devices are not yet commercially available. Even if HDR display technology becomes prevalent, the majority of today's devices only show content in a low dynamic range. Eye HDR effectively offloads some of the range compression and compensation that is done by the HVS onto the display system to perceptually increase the dynamic range. It models the global-adaptation mechanism, the cone receptors and their networks, the photoreceptor bleaching process, and the transitional latency of the HVS to create a display capable of dynamically showing HDR content in a natural manner.
Susanto Rahardja
Farzam Farbiz
Corey Manders
Huang Zhiyong
Jamie Ng Suat Ling
Ishtiaq Rasool Khan
Ong Ee Ping
Song Peng
Institute for Infocomm Research, A*STAR